Trying to produce spectacular volumetric effects? You should be using the 5x5 Voxel Renderer!
Myrtle Software's 5x5 Voxel Renderer is the world's first commercial voxel renderer capable of producing all the intermediate images required for production quality volumetric effects like smoke, clouds, fire and splashing water. It is uniquely designed to give you a higher level of control, allowing you to preview effects as they are constructed - at any resolution. This means you can flip-book the look and motion of your effect in a realistic time before you render. Its resolution independent method of describing volumetric effects provided a unique artist-friendly work flow allowing you to build seriously complex effects!
5x5 Features and Benefits
- Completely scalable! Volumetric stamping feature allows you to use existing volumetrics as elements
- Simple deep shadow map generation for all volumetrics created - even stamped effects
- Simple object matte generation - no need to re-render the volumetric every time an object's path through it changes
- Comprehensive visual feedback includes view-port volumetric previews and front-to-back OpenGL preview renders
- Unique resolution independent method of describing volumetric effects allows you to combine effects in complex new ways
- Multi-pass renderer - produces a collection of key images, masks and mattes enabling lighting to be controlled in a composite after rendering
- Simple to integrate into any existing pipelineVisit http://www.myrtlesoftware.com/index.php/fivebyfive [myrtlesoftware.com] for more details.