Hi, I'm trying to do something like this: Exporting Landscape in UE4 editor to Houdini as heightfield node, this can be done by SOP input. (ref: https://www.sidefx.com/forum/topic/54600/?page=1#post-245098)
Here's the problem: right after I click the selected landscape as a SOP input in UE4 editor, the UE4 crash every time. When debugging, I found the crash is because of the code in the image.
Can anybody tell me why and how to solve this? Thank you very much.