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Full Version: Changing the HDAs "Inputs" default "Input Type" from "UNITY_MESH" to "HDA".
Root » Houdini Engine for Unity » Changing the HDAs "Inputs" default "Input Type" from "UNITY_MESH" to "HDA".
Erik_Ostsjo
Is there a way for me to make it so that when someone creates a digital asset in unity, the “Input Type” is “HDA” by default instead of the usual “UNITY_MESH”?
seelan
Unfortunately not at the moment. Do you have suggestions as to how you'd want to do that? Perhaps could do it via a prefix on the name? (e.g. hda_myinput or mesh_myinput)?
Erik_Ostsjo
Got it. Using prefix on the name sound like a great solution.
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