Erik_Ostsjo
Jan. 24, 2019 05:41:08
Is there a way for me to make it so that when someone creates a digital asset in unity, the “Input Type” is “HDA” by default instead of the usual “UNITY_MESH”?
seelan
Jan. 26, 2019 08:47:08
Unfortunately not at the moment. Do you have suggestions as to how you'd want to do that? Perhaps could do it via a prefix on the name? (e.g. hda_myinput or mesh_myinput)?
Erik_Ostsjo
Jan. 28, 2019 16:51:08
Got it. Using prefix on the name sound like a great solution.