Search - User list
Full Version: Houdini to unreal Niagara Mesh particle rotation issue
Root » Houdini Engine for Unreal » Houdini to unreal Niagara Mesh particle rotation issue
JIn_
Hi everyone,

So here is my question, I exported the Houdini csv file in unreal, which include the normal information.
There is no rotation infor in the Update Pos from Houdini Array module, then I create Mesh look at module in particle update slot,
and I linked the look at direction(which looks like a normalized vector) with the houdini particle normals…

it's just not working…so what did I missed? or what's the best way to get the rotation infor?

Thanks
Best
JIn_
never mind

I got it… so you have to convert normal to quaternion angle…
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB