Search - User list
Full Version: Terrain layer missing after "Bake GameObject" or "Play Unity"
Root » Houdini Engine for Unity » Terrain layer missing after "Bake GameObject" or "Play Unity"
yao.liu
I made a heightfield digital asset and imported it into Unity.


After I pressed “Play” or “Bake GameObject”, it turned into like that:

It seems like that Houdini only makes virtual “Terrain Layers” but not saving it to disk.
Unity version:2018.3.6f1
Houdini version:17.0.511
Could anybody help me?
seelan
This seems to be a regression introduced with Unity 2018.3's new terrain, when created dynamically and saving the TerrainData to a file. I'll investigate further and get back to you.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB