bobcober
April 4, 2019 14:47:13
Any eta on 4.22 support for plugin?
dpernuit
April 4, 2019 15:09:22
Hi,
UE4.22 is already supported by the current daily builds for Windows.
If you're on Mac, you'll have to either wait a little, or build the plugin from the source that ship with the current daily build.
bobcober
April 4, 2019 19:10:18
Thank you! It worked great!
Visnarel
April 6, 2019 20:44:05
I'm having trouble getting it to work with a c++ build… keep throwing an error
Severity Code Description Project File Line Suppression State
Error Could not find definition for module ‘ShaderCore’ (referenced via Target -> HoudiniEngineRuntime.Build.cs)
dpernuit
April 8, 2019 13:15:52
Hi,
I think those errors come from the 4.21 plugin code?
My bad, since the 4.22 plugin isn't built for mac, we actually don't ship the source code with the installer…
You should try using the 4.22 plugin source code from github:
https://github.com/sideeffects/HoudiniEngineForUnreal/tree/Houdini17.5-Unreal4.22 [
github.com]
piratetony
April 14, 2019 06:35:13
MacOS and UE 4.22 (UE source, xcode etc.)
I found plugin for Houdini 17.5.224 in:
https://github.com/sideeffects/HoudiniEngineForUnreal/tree/Houdini17.5-Unreal4.22 [
github.com]
Compile and Xcode shows that :
Couldn't find the HAPI include folder!
Houdini Engine : Please install Houdini or Houdini Engine 17.5.224
I just download & install 17.5.226, to try. Same.
No have daily build of Houdini 17.5.224. Only 17.5.226 and 225.
Any tips?
filipw
April 15, 2019 07:07:59
Is there any estimate on when 4.22 plugin will work on mac? And if it builds from source why not release it?
As it is now, UE4 4.20 and 4.21 works very very badly on Macos Mojave (system freezes etc) while 4.22 works fine. That means until the new plugin is released it is very hard to work cross platform
dpernuit
April 25, 2019 10:04:11
Hi,
Today's daily build ships with the 4.22 plugin for Mac OS.
ron281279
April 26, 2019 02:55:13
I tried the daily built that supports 4.22 but it seems like it's super unstable.
My HDA generates a couple of meshes and spawn-points and crashes 4.22 all the time. Almost unusable.
Works like a charm in 4.21 though. Maybe it has something todo with UE4's new mesh generation pipeline?
Anyone else experiencing this?
dpernuit
April 26, 2019 10:24:19
The new Mesh Description format did cause some crashes on early versions of the 4.22 plugin, but these should be solved by now.
Could you submit a bug and send us the HDA that's crashing ?
ron281279
April 30, 2019 02:56:44
Hey!
I rolled back to 4.21 to be able to keep working.
But I'll re-install everything, try to reproduce it in 4.22 and will send the HDA.
Had the problems with Houdini 17.5.229 and didn't see anything new in the changelogs (or is there a changelog only for the plugin as well?)
Do you want me to submit a bug, or post stuff here in this thread?
dpernuit
May 1, 2019 10:44:04
Yes, please do submit a bug for this, it makes tracking things easier.