Hi, I started learning Houdini recently, was doing some Pyro sims in Houdini 17.5.
I use the shelf T sheets to create a Mantra. I manage to get really good Volume and RGB Lights Pass, however whenever I render out the Normals, its just Black.
I know I could just use the RGB pass as normals, but I really want to have normals for UE4. So i am unsure if a miss a step or something.