Is there a faster/better option? Surprised how slow the node is at completing tasks when compared to the OpenGL ROP that generated the base images. The text overlay seems to be taking about 5x longer than the OpenGL render. And it's memory hungry, too.
Is this the best route to go for a text overlay that echoes wedge values? I'd hate to resort to rendering geo for this, but working on a lone machine and waiting so long for a text overlay gives me time for crazy thoughts…

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mC