i seem to have a problem with the edgedivideSOP, when i am using this on a model to divide and connect points, my connection is all over the place. it doesn't simply go from edge to adjacent edge. i'm guessing it's following the order of the point numbers which will never be in order on a complex model, …i guess.
an easy eg, take a poly sphere of quads and collapse one primitive on the side. then all these edges come into and meet at a point at the centre of where the collapsed primitive was. then choose all these edges and use edgedivideSOP on them, they all get divided. then use the connect points option and it's a mess.
i've seen this feature in two other apps and they have no such problem.
am i doing something wrong here, or this a known issue ( as i think it is ).
hope there is a solution
thanks for your time
betty