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Full Version: Paint SOP in HDA used in 3dsMax
Root » Houdini Engine for 3ds Max » Paint SOP in HDA used in 3dsMax
Tomasz Dabert

I wanted to ask if it is possible to use paint SOP inside HDA in 3dsMax? I have it working in houdini but in 3dsMax the paint tool does not work. Is there a different workflow for setting it up? I am attaching a very simple HDA I made for testing.


Unfortunately that work flow isn't supported. Technically you could use the Houdini Engine Debugger and do the painting in Houdini and press the “Recook” button on your asset in 3ds Max and you will have your paint strokes added in 3ds Max – but indeed there is no way to use this workflow directly in 3ds Max.
Tomasz Dabert
Thank you Brandon for your reply!


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