Midphase
What is 3Delight? Their website is scant on details. Is it a new GPU renderer?
Here you go mate.
3Delight NSI [
www.3delight.com]
It's been around almost 20 yrs, was a Reyes style micro polygon renderer that(copied and beat a lot the times)
whatever it was that Renderman was doing. Then it implemented a path tracer, so both options were there, but
it was showing it's age being bound to the renderman API, so they threw everything out. Started from scratch
building a path tracer with a new API, which is NSI, designed to be lightweight with minimal function calls.
Along with this, was that interactive rendering be a top priority, with OSL shading at the core, not as an
add on. So built on this, is where we are today. The most modern renderer on the market, fastest volumes,
displacement with NO pre-tesselation BS, de-coupled shading and pixel sampling, and using all that knowledge
from the past 20yrs to make things as quick as possible in a path traced world.
Cheers
Lewie