Hey, how do I export @Alpha to use with the soft shader with LWRP?
Using VAT 2.0 in H17.5 and Unity 2019.2.16f
from reading through the generated shader code the only place where alpha shows up is for the Base Map but there is no map export option for that? I tried using color map alpha in the Base Map slot inside the unity shader to try and get some alpha to show up but it didn't do the trick.
since I don't have much experience with shader code and am not a programmer, I don't really know what to try next! scene file attached (excuse the huge mess)