After reading through the articles I could find on here, I see that some sort of scripting/hacking is needed to move Maya's current frame then cache a frame out etc to get animated outputs cached from inside the HDA.
Is there any way to script this from inside the HDA? I.e. is there Python/MEL access to Maya from inside the HDA?
If not, what is the best approach to this? I know virtually nothing about Maya but do have others around me who know it well
p.s. my first post in the Engine for Maya forum