I'm doing a lot of this already by updating parts of the maps baker in our workflow, but would love to see this in an update in the near future. Or better yet, what's the best way to contribute to the github repo?

- Support additional uv transfers, separate from the ones generated:
– Normal maps (Can anyone explain why the default setup is attenuated by World Normals? I just wanna transfer)
– Height maps
– etc

- Add support for additional PBR related textures from other packages (Ie think VRay)
– Emissive
– IOR
– Easier Roughness flip switch to Glossiness (I'm using glossiness_parm_template.setTags({“ogl_invertroughmap”: “1”})