Search - User list
Full Version: Using Embedded HDAs through Houdini Engine
Root » Houdini Engine for Maya » Using Embedded HDAs through Houdini Engine
I can't get Embedded HDAs to work in tools that I use through Houdini Engine in Maya.

I'm guessing that maybe it's something that just doesn't work, but I just wanted to make sure.

Is it possible?


Hi Erik,

By “embedded”, do you mean an HDA within another HDA? If so, it should work. Would you be able to provide a test case?
Thanks for the reply!

I mean an HDA within another HDA, but where the first HDA is also embedded within the second HDA, like this: []

This makes it so that the definition for the embedded HDA doesn't exist outside of the “main” HDA. It is quite useful for being able to add “custom” HDAs to an already existing HDA, without having it clutter the Digital Assets list outside of where it is needed.

I'm sorry, I can't share the file I'm working on right now. But I could try to put together a test case

I have workaround where using a regular (non-embedded) HDA inside of my HDA works fine. It would just be preferable if I could use embedded HDAs.

Thanks again!
Hi Erik,

Inside a geo node, I placed a sphere and a subnet, connected to a merge node. Inside the subnet I placed a cube. I turned the subnet into an embedded HDA, and then turned the geo node into a regular subnet. I brought it into Maya and it displayed both objects correctly.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB