Hopefully I'm just suffering from a base case of delirium.
When I bring in a Houdini Object into UE4 and assign a simple, non-metallic material to the object, everything is fine until I bake the lighting in the scene. The objects become dark; like the albedo has just been reduced.
In this image, the cube is a stadard UE4 cube, all the other objects are Houdini,
Can anyone please explain why this is happening?
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