Hey SideFX team,
I've been playing around with terrain authoring in Unity, and through me digging in the documentation I have not found information on how to carve holes into the unity terrain (Unity added support for this a while ago). I imagine that this can be achieved through an attribute/mask?
I apologize if I overlooked it in the Houdini Engine for Unity page, and if not do you have any plans to add this functionality?
Cheers,
Ilia