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Root » HOULY Daily Challenge » Day 11 | Motion: Squash & Stretch
rmagee
The last challenge of week 2 is “Squash & Stretch” - time to honour one of the 12 Principles of Animation as set out by the Nine Old Men themselves. Time to preserve some volume!

Please note that the daily winners for Day 10 and an updated leaderboard will be a bit late tomorrow. I will be on the road all day and won't get a chance to fix up the website until the late evening. I am sure everyone checks in regularly to see who won so please be aware of the delay this weekend. Of course you are busy with the next challenge anyway so this will give you a chance to stay focused…
pdgtop
Day 11
Furuya Takumi
This was a very difficult subject.
ashwen
waa~~
huylefx
My entry for today, Squash and Stretch
Tomotaka
day11 squash&stretch
barrettM96
Day 11, One of the ones I dreading, wasnt as hard as I expected.
Ponta
Ponta
tatoinexv6
crag trolling
Henry Medhurst
The eyes are created in Houdini using splines, then rendered as a texture for the screens. I dusted off some old books for reference but my 2D animation skills need some work haha! I hope you like it!

NabilJ
Inspired by the golf ball impact footage shot at 70000 fps!
JereP
Here's my entry for Squash & Stretch, day 11.

Technically_Artist


There's something about bones behaving like they absolutely shouldn't that's very amusing to me.
vfxmagic
thehasenn
PaulEsteves
Day 11: Squash and stretch.
S-kitagawa
My Day11
I gave up on the simulation and opted for keyframe animation.
BrianHanke
Day 11, not even halfway through. Does anybody else feel like they're slowly losing their mind? My concepts keep getting stranger.

DylanDruktenis


20 more to go!
tortele
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