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Anthony2018
Hi there, I installed megascans in houdini and have been able to download and export 3D files from bridge to houdini. However, when I go utilize the material files I imported, nothing happens. I am unable to see or manipulate the material file. This is true for both with ground plane parameters and a work around within the ground plane node (see attached photos).

Has anyone seen this before and have a work around?

Thanks.
Anthony2018
FYI: I did stumble upon a fix that I'll share in case others have this difficulty. I simply went to the material pane, then to the texture tab of the geometry in question, and selected the same exact texture that already populated the texture parameter, from the same exact location where it was downloaded from Bridge. I was able to repeat this with all assets and it works reliably! Weird bug, but easy fix. It just took days to figure out.
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