Search - User list
Full Version: Arnold materialbuilder "P"
Root » 3rd Party » Arnold materialbuilder "P"
ivan
I am tinkering with HtoA, this is my first time seeing the arnold_materialbuilder. How do I get “P” to, maybe (for instance) drive a noise function that sets a base_color that feeds into a standard_surface?
ivan
AHA!

it is done with the “state_vector” vop, with the Variable set to “Shading Point in World Space”

thank you for holding the duck.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB