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Full Version: Is there OBJ Modify node?
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jerry7
Hi,

Object context has many animation tools.
Is there any node like sop modify to modify transform parameter in object context?
jparker
It seems like this would be a difficult workflow to make procedural since /OBJ isn't really procedural by design. On the other hand, CHOP networks are procedural and also have various tools for animation. It would be nice to get some more integration with that context.
jsmack
jerry7
Hi,

Object context has many animation tools.
Is there any node like sop modify to modify transform parameter in object context?

The closest thing is the CHOP-based constraint system, but it's limited to one object transform override per network.
jerry7
jsmack
The closest thing is the CHOP-based constraint system, but it's limited to one object transform override per network.

And setting keyframes is more difficult.
Suppose I have many lops prim transform to key, I must create the same count Transform Lop. And it would be very difficult to find the transform nodes to match viewport selection when objects count increasing.
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