Hey guys, so at my work place we've been pushing more jobs utilise TOPS both locally and in our local farm (deadline) and so far it's been great however we noticed some problems when doing heavier jobs.
If we have pre-cached files done locally using and if we submit the entire top network to deadline for rendering, the current Houdini session will freeze and be rendered non-usable even tho we can still see the top network being cooked. Even after the deadline cook is done, the current Houdini session still freezes. We also tried setting the PDG Fetch(points to our rop geometry)which caches already existed explicitly to READ FILES ONLY b and submit to Deadline will still results in the current Houdini session to freeze.
Jobs are running alright without issue but would be great to solve the freezing Houdini session.
Thanks
Houdini ver: 18.0.416
Deadline Ver 10.1.9.2