hello there,
i have a scene with houdini particles imported into maya using houdini engine, then using maya instancer to instance geos based on those particles, everything works as expected regarding to customs attrs and so on, but when submitting that scene into the render farm, the render will be as if the particles was not cached! so all the frames seems to be only the first frame of the particles but inside the maya scene, it's working fine and i can see both the particles movement and instances movement. i tried to cache out the houdini engine particles, but it's also not working, i set the nucleus first frame same as in houdini, also with no luck.

i'm wondering what i'm doing wrong, i hope anyone can help me out with that.
thanks and looking forward to your answer.