Hi,
In the last two years I've been working with Faceware and Maya quite extensively. I've been thinking if there are any decent third party solutions for facial mocap in Houdini. Most of the top software nowadays can retarget mocap data onto any custom rig, bones or blendshapes (or both). How do Houdini artists achieve such tasks? The only plugin supporting Houdini I found is Rokoko, however I have doubts about it's capability to transfer data to rigs more complex than just blendshapes. Anyone here doing this kind of things?