Search - User list
Full Version: Facial mocap capabilities in Houdini
Root » Houdini Lounge » Facial mocap capabilities in Houdini
n2e
Hi,

In the last two years I've been working with Faceware and Maya quite extensively. I've been thinking if there are any decent third party solutions for facial mocap in Houdini. Most of the top software nowadays can retarget mocap data onto any custom rig, bones or blendshapes (or both). How do Houdini artists achieve such tasks? The only plugin supporting Houdini I found is Rokoko, however I have doubts about it's capability to transfer data to rigs more complex than just blendshapes. Anyone here doing this kind of things?
GCharb
Have you looked at KineFX yet?
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB