Hi all!
I have this super handy file that exports a bunch of fbx's to Unity.
Is there a way to set them all off at once but have each node (1,2,3) wait for the last node to fully complete before generating?
They can't be in the one stream as they each of them has to get the source files from the top node.
Any ideas? I'm sure there'd be a way to do this but I'm stumped.
Thanks!
Pete