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rendereverything
Hello. Is is possible for Houdini Engine to access Unity 2D Tilemaps in some way?
If not yet, it would be a really nice feature - being able to edit tilemap in unity and using it as a template for generating procedural geometry using Houdini Engine!
rendereverything
Never mind.. I added the support myself. You can grab it here if interested: http://www.rendereverything.com/houdini-engine-using-unity-tilemaps/ [www.rendereverything.com]
anthonyt2
Hi! This looks amazing! I would love to discuss officially integrating it into the plugin
rendereverything
Hi. Yes, sure - no problem. I guess it would need more testing for other tile layouts - hexagonal and isometric as I did not use them in my tests. Also probably better naming for attributes would be good.
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