Hello all,
When loading our smallest map into houdini, I get about 21 fps in the viewport when just looking at grey shaded models. When I show the textures, this drops to 27 frames per minute ( 2 sec per frame) the textures are a mixture of tiff and png files, and work fine in other applications.
I have plenty of gpu mem left according to the display properties.
Has anyone experienced this before, and even better found a solution?
Thanks,
Koen