So I've created a cool looking flame in Houdini and I want to take it into Maya so I cant render it within my scene so I can get all the lighting and shadows etc. However I'm having a lot of trouble getting anything to work. I've tried exporting it by Alembic and the only thing I get in Maya is the bounding of of the sim but no fire. I've looked all over Youtube and Google and cant find anything. I would really appreciate it if someone got back to me
I've attached my Houdini project so people can have a look at it too.