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Root » MARDINI Daily Challenge 2021 » Day 6 Animation | Motion | Flow
OrganicComputer
The variety of interpretations on each theme is a never-ending surprise of eye candy
Please accept this small, chewy morsel as my small contribution to the flow ...



Sea U Soon,
-alan/organic
bajanflyingfish
Day 6, Flow entry
TomMinor
Day 06 - Flow

Anyone fancy a magma-rtini?
robonilla
Day 06 Flow

DNSFOX
it was a very hard back and forth between heightfields and lava.. then i realised that caching for 12,6 hours isn't an option. am i panicking?! Why no, yes?

Well anyway here we are now!

is this very wispy smoke flowing? -YES!

dotsimulate
Here is the Tommy Flow

Dave Stewart
Hey got a few frames out for the deadline!

FLIP sim + Redshift for rendering



Cheers,
--Dave
AslakKS
Custom "FLIP" solver, with some curlnoise + vortex force.
joakim-e
Mardini Day 06 - Flow
Hertz_
day6 flow
Erik cash flow attack.
time was up.
unpetitsapin
ghr0417
So many mesmerizing posts here!
br1
flowing furry ball
rebofx
Cloth Flow
DL_Martin
Just wanted to use this opportunity to revisit basics of flip fluids. Finally learned how to animate attributes such as viscosity in solvers over particle's life.

paulvansommeren
playing catchup...

cameronmcmanus
Flow!
Evan Ingersoll
Still dripping!
This seemed like such a simple concept... Particles are emitted from the feet, with velocity driven by the footfall, curling around a vector based on the foot's y travel. Finding ways to make the distribution of curves more interesting has a large overlap with finding ways to crash the sim. So, in the end, a lot like a long slog across a frozen lake. Is that sound at your feet magic happening, or just ice cracking? And suddenly it's Tuesday...


BenM
Enter your flow state....

HideakiFukui
Day6 FLOW
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