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papsphilip
I am trying to do a seemingly simple task for each wedge :

1) export my generated geo as an obj

2) export a jpg image (Frame 1) from Flipbook (openGL render)

3) overlay on top of that my wedge values.

I have no idea what am i doing wrong here...i have uploaded a test scene if someone can give me a hint
it would be really useful to get this right
papsphilip
I had to create a camera for the Opengl ROP to work but now my Flipbook renders are pitch black.
Here is the updated file.
papsphilip
Found the problem. Inside the OpenGL rop my scene path and camera path needed to be relative paths for some reason.

So obj/cam became ../../../../cam

ofcourse thats not very clean. I am missing something obvious i think, but it works now
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