Hi everyone,
I need some help to export Houdini particles into Maya.
On my node workflow, I have two differents parts, a geometry part and a particle part.
So I exported the partcile part in Rop_Geometry to tranform it as an asset for Maya, I followed a tutorial which worked but on this export, the only thing that Maya shows me is an emptyPart.
What should I do ?
Hope to get some help with this.
Thanks