Hello guys! I have a quick question related to Houdini's Att. Paint inside of UE4.
According to the documentation in Unity's plugin version, this can be easily achieved following the process written in https://www.sidefx.com/docs/unity/_painting_editing.html. [www.sidefx.com] More specifically, in Unity there is an option that enables "Editable Nodes" inside of the engine, which indeed enables the Paint tool. However, I do not see the same option in UE's plugin version.
Do you guys know how could I obtain the same result in Unreal Engine?
Thank you in advance.