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xcomb
Hi All!
I am trying to figure out why when i use “Use Animated Geometry” suddently my sphere is not effecting other object when colliding with them!
I have also checked Use Object Transform, course in Sop level i have my sphere scales up with point sop, tryed with trasform node to scale up, but that problem still exists, when i do that in RBD i have no collision happening.
It works only when don't check those check boxes and use regular Velocity.
Could someone explain me why that happens?
Thank you!
graham
Try turning on ‘Use Point Velocity for Collisions’ in the RBD Solver.
xcomb
OMG thank you very much!
It works
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