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Full Version: Additional geometry input from a SOP into HDA processor TOP
Root » PDG/TOPs » Additional geometry input from a SOP into HDA processor TOP
f4xc0rp
Hi all, I am trying to make a multiple building generator with PDG. I am successfully generating buildings from a set of base shapes I have modeled. I am using geometry import for those, then for each box I do a HDA processor.
However my HDA has "Collision geometry" input (path to sop), to test if there is another building nearby to add windows or plain wall. I feed all my buildings' base shapes and it works OK in SOP level.
However this does not work on my HDA processor node.
I've read there should be a file cached for something like that but I just can't get it working. How would I do that? I am attaching an image of how I have it set-up. Thanks for any tips
f4xc0rp
Solved this by adding a node "Import Geometry" into my TOP network, importing from SOP and saving to disk, then I added a file path parameter to my HDA and used it for File node inside the HDA and it worked.
Takeaway: either gotta save everything to file or input from previous node before using in HDA processor

Not sure if this is the way to go tho
f4xc0rp
Something like this might work
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