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eveying
Hello! I have used group to split my meshs into different game objects. However, when I upgraded to Unity 2021.3 this feature ahs been deprecated. (It was still supported on unity 2021.2.) So, I wander know how could I do the split stuff on newer version? Thanks!
ztyqaz111
Hey~ We can use “pack” node by string type attribute ,to split geo to multi obj in Unity Engine!

This method always used to instance meshes
yetneele
ztyqaz111
Hey~ We can use “pack” node by string type attribute ,to split geo to multi obj in Unity Engine!

This method always used to instance meshes

Hello, is there a way to get rid of the instancing behaviour?

Since in our case we only have one of each object, having children instances just makes it harder to work with.
Ideally, we want to have GEO_Box_01, 02, 03... without subnodes.

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