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toadstorm
Happy Labor Day! I just added Houdini 21 / Qt6 hotfixes for both MOPs and MOPs Plus, and a few cool little upgrades to MOPs... now you can easily cycle falloffs! Check the blog for details: https://motionoperators.com/blog/index.php/2025/09/01/mops-v1-10-2-experimental/ [motionoperators.com]
toadstorm
A new MOPs+ release is out! This introduces the MOPs+ Camera, a fully-featured camera rig with all kinds of fun and quick controls for animating cameras easily in the viewport. Check the demo videos and the full release notes here: https://motionoperators.com/blog/index.php/2025/10/23/introducing-mopscam/ [motionoperators.com]
toadstorm
A new stable release of MOPs is available! The Experimental build already supported Houdini 21, but this was confusing for new users, so that update (plus some others) are now merged into the main branch. Details here: https://github.com/toadstorm/MOPS/releases/tag/v1.11 [github.com]
toadstorm
A new release of MOPs is now available! This adds a new MOPs Orient Curve node and fixes a number of bugs. Details on the release page: https://github.com/toadstorm/MOPS/releases/tag/v1.12 [github.com]
toadstorm
A new MOPs Plus release is now available! This simplifies and improves the MOPs Camera Blender interface, ports MOPsCam to Solaris, and adds Houdini 22 compatibility! Full changelog is available here: https://www.motionoperators.com/changelog/
[www.motionoperators.com]

Features demo: https://youtu.be/75iUD_9M1bk [youtu.be]
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