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chf
Here are a couple of Labs Bugs/Errors I stumbled on in the last weeks.
Wasn't sure where to post this.

the Labs File Cache node generates this syntax warning:
labs::Sop/filecache::2.0, PythonModule:240: SyntaxWarning: "is not" with a literal. Did you mean "!="?
labs::Sop/filecache::2.0, PythonModule:460: SyntaxWarning: "is not" with a literal. Did you mean "!="?
labs::Top/topfilecache::2.0, PythonModule:107: SyntaxWarning: "is not" with a literal. Did you mean "!="?

the Labs UV visualize "view in worldspace" does not work, it scales to zero and nothing is visible

the Labs Quick Material generates this error, when switched to Labs PBR Shader:
LINK[/obj/geo1/quickmaterial1/matnet/labspbrshader]:
Fragment info
-------------
0(696) : error C3002: call to undefined function "void HOUassignOutputs(vec3, vec3, vec3, vec3, vec3, vec3, float, float, float, float, float, float, float, float, vec4, vec3, float, float, int, int);"
/obj/geo1/quickmaterial1/matnet/labspbrshader: Linking failed.
javigarrido
I get the same or similar error with the Labs File Cache:
labs::Sop/filecache::2.0, PythonModule:240: SyntaxWarning: "is not" with a literal. Did you mean "!="?
labs::Sop/filecache::2.0, PythonModule:460: SyntaxWarning: "is not" with a literal. Did you mean "!="?
labs::Top/topfilecache::2.0, PythonModule:107: SyntaxWarning: "is not" with a literal. Did you mean "!="?
johnmather
This was fixed in 19.5.563.
JesseR
Getting this error for all Labs Quickmaterials in 19.5.569 when opening a scene file:

Problem while synchronizing child node:
Warning: Skipping unrecognized parameter "diffuse_folder_15"
Skipping unrecognized parameter "folder7".
Skipping unrecognized parameter "folder4".
Skipping unrecognized parameter "folder12 ".
Skipping unrecognized parameter "shading_16".
Skipping unrecognized parameter "folder14".
Skipping unrecognized parameter "folder9".
Skipping unrecognized parameter "folder13
[obj/geo/quickmaterial1/matnet/labspbrshaderl
JesseR
johnmather
This was fixed in 19.5.563.
Still getting this error in 19.5.569
djorzgul
19.5.682

0(696) : error C3002: call to undefined function "void HOUassignOutputs(vec3, vec3, vec3, vec3, vec3, vec3, float, float, float, float, float, float, float, float, vec4, vec3, float, float, int, int);"
/obj/geo1/quickmaterial1/matnet/labspbrshader: Linking failed.

created new labpbrshader node, no errors, moment I connect/add file texture I get this.
Seems to work fine despite the errors.
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