Search - User list
Full Version: How to bake textures using GPU?
Root » Houdini for Realtime » How to bake textures using GPU?
Under_Pressure
Hi there.

Does anyone know how to bake maps using RTX GPU to speed up just like in Marmoset Toolbag?
mestela
There's nothing out of the box.

Labs texture baking uses cops, so its faster than, say, mantra, but slow compared to GPU methods.

Karma has some basic baking functionality, but its CPU only for now.

You could maybe code something in opencl/heightfields, but thats pretty advanced.
Under_Pressure
Thanks, mestela

When I bake textures with Labs texture baking I have to wait 10 minutes but in Marmoset Toolbag It only take 2 seconds.
So I was wondering if there is any way to use RTX in Houdini to speed up the baking!
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB