Hey, I've got one question regarding camera crop in Solaris. What frequently happens on our projects, is that we get matchmoved camera footage, that's lets say 4:3 image aspect. But delivery is in 16:9. Cropping the render area to 16:9 in Houdini may obviously save a lot of render time.
This used to be pretty easy with top/bottom crop parameters on camera object, but on USD camera I only have found something called "Screen Window" parm, which I thought is the thing, but it's not doing what we want (which is not changing the image aspect, or what you see, just introducing black bars).
At first I though I'm gonna go around it by occluding top/btm parts of the image by a grid, based on camera view. Not extremely elegant but it'd do the job. Unfortunately, that doesn't seem to be possible as importing LOP camera into SOPs only gives you a point in space, which is not enough to calculate the viewing direction and frustum.
Am I missing something? Is there a plan to add a feature that would allow for rendering black bars? Or doe anybody have a suggestion on how to go about that? This sounds like something that should be totaly doable
thanks for any hints.