Velocity Blur seems to be supported by karma-xpu, but does not look at all like what the karma-cpu renders (whick look fine to me).
Here is a screen shot of the volume and its velocity trail:
The velocity is boosted for demonstration purposes:
This is the karma cpu render:
and here the karma-xpu render of the same thing:
I'm not sure if I'm doing anything wrong or if this is a limitation of xpu at this point.
I'm including a hip file in case anyone has a moment to look at it.
I'm using Houdini 20.0.547 on windows.