Hi,
What would cause this blast node to list primitive attribute values which no longer exist?
Here I have renamed all of the @fbx_material_name primitive attributes, however if I put a blast node after this, it still shows 2 of the old attribute values.
But, when I select those values on the blast node, there are no points, verts, primitives etc associated with them.
I can't figure out why Houdini still thinks they exist.
Does anyone know why this might happen?
Thanks