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Root » Mardini 2025 » Day 5 | Model: SOPS | ENVIRONMENT | Image
wifihermit
day 5 - Grand Canyon
maitlandvt
I didn't really eat my mushroom house. It's not mine, anyway. I think it belongs to a fairy. And she likes to smash things... I mean, i wouldn't have eaten somebody's house anyway. I'm not scared of a fairy!


brandonmcfarland
Ran out of time to render the animation, but I got a nice aerial still of Squab Island. Even the trees are made out of squabs on Squab Island!




artem-shakhov
Day 5 Island. Pink Nodes are ObjMerge of some objects from previous days.
__Beans__
Day 05 Enviornments
Cactus Desert
Based off of reference and built a few procedural foliage generators to get a library of greenary and dry bush to scatter. Ran out of time to submit yesterday so used everything for today.
TomMinor
The Persistence of Flippy (as a rubber chicken), he's not having a great time. Tried a quick & dirty attempt at a painterly effect in cops.

dottayk
Day 5 Environment
I should have made this more fantasy-tasting.
spreon
Yes, it's gloomy... Good night!
cpr3danim
A simple island.
aoi36e
Day 5
vertexshadows
I hadn't worked with Heighfields nodes before, but I actually had fun. The goal was to produce odd, organic shapes that interact with the terrain.


hk848
Snowy mountain
ChewyPixels
Created a small scale architectural model environment using some of the models from the previous days of work. Added a hint of glow in post using COPS. Textures used are GSG.
casalida
Day05_Environment
bskochii
Day 5 . Environment. I tried to create a cave with water.
lpelleti
Better late than never. Played with the cloud a little bit more.
alonzotheja
Giant city environment


RhysSion
Environment
sarahstjean
Day 05 Environment

Wanted to do this little garden metal thing ... Idk how to feel about it but it's done. Textures and HDRI from GSG.
playhead


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