I have open a scene started in H20.5 in H21, and few things seems to doesn't work anymore, or the same way.
I have a prim attribute "usdmaterialpath" set for the material and used the option "bind material based on imported attribute", the sublayer style was set on the default value "add SOP layer as new sublayer" in H20.5, and it was working fine (in H20.5).
But now in H21 the material are not bound, I need to change the sublayer style to "merge SOP layer into existing active layer" or "copy SOP layer into new active layer" to have the material bound, but in this case I have some errors in the console.
What is the issue exactly, and is there a better (more efficient) way to do it ?
Thanks