I'm loading some feather animation into lops using the method outlined here https://www.sidefx.com/docs/houdini/feathers/rendering.html [www.sidefx.com] and then submit a usd rop to our render farm which uses husk.exe for rendering. My component output nodes have been saved to disk and are set to "read from disk" but only a single frame of the fur position is being read by the farm. Since there is no time based cashing on the component output nodes that would let me pre-cache all the feathers for the farm, what is the proper approach for dealing with this?

I posted about this the other night here https://www.sidefx.com/forum/topic/103266/ [www.sidefx.com] but maybe that post was not clear enough in terms of the details.

Any tips would be appreciated.