PierrickOpitz
2026年3月11日 20:33:26
Day 11 : Desintegrate
I really love this one! Bright and ethereal
SoloLera
2026年3月11日 20:44:37
Day 11
pvigier
2026年3月11日 21:37:37
Hello here's today submission, I tried to recreate the skeleton desintegration meme in my style ! And then opted for a white background to make it a bit more realist looking.

Still put the ref if you didn't have it :
24NiMa
2026年3月11日 22:06:09
Day 11
cpr3danim
2026年3月11日 22:18:26
Day11_Disintegrate time! Tried some different rendering techniques in stage adding additional lights and the fog box.
Thought it came out pretty well. Enjoy!
Plankti
2026年3月11日 22:25:37
Exploring a bit the mask part of the VDB and ist fantastic. Axiom as a mask for the erode looks instantly cool
See you in the future mardiniFolks


Sculpting done in Houdini
leftswifty
2026年3月11日 22:30:35
relearned pops today lol

HacheVFX
2026年3月11日 22:30:49
Day 11 Disintegrate
mkarlowski
2026年3月11日 23:42:39
Today I had a completely different concept at the beginning and spent a lot of time on it. At a certain point I got more and more the feeling that I'm not gonna be able to finish it in the desired quality. So I spontaneously decided to throw the whole concept over board and to do a scene with mystical cubes instead 😊 I'm getting more and more familiar with Karma and Solaris, which is super nice. Every day I'm learning new things. And I also love practicing Lighting! Feel like it's getting a little better day by day, which is super nice.
teranobu
2026年3月12日 00:02:25
In addition to trying out a destruction simulation,
I aimed to create objects that make the most of the lighting and material settings.
Scaduxx
2026年3月12日 00:10:44
fun exploration of a hydraulic press disintegrates everything
martinalex
2026年3月12日 00:40:47
Day 11 - Disintegrate
ChelseaLai10
2026年3月12日 00:56:05
DAY11!!!
MoisesCG
2026年3月12日 01:12:18
Day 11 disitegrate
yesterday while working on Mardini I was a bit tired. So I rushed the image, made a simple screenshot and posted it. It kind of bugged me, so today I made a bit of polishing, not much, but just to make things a bit clearer. Altough this doesn´t count anymore, but I don´t do this for the win anyway. :-)
The camera shows the grin better and the image is easier to read, sand texture is a bit better (altough the landscape is repetitive), the render a bit cleaner. I played a little bit with copernicus and couldn´t entirely match the color to the render viewport, but anyway.
saku0109
2026年3月12日 14:48:41
Day11 : Disintegrate
jebinrohit
2026年3月14日 03:48:59
Disintegrate
Image Not Found
aoi36e
2026年3月15日 07:39:40
Day 11.