Hey I'm trying to export a flattened stage file with materials that have texture files linked to them.
In the source HIP file those textures appear as relative paths.
I export a USD file with Use Relative Paths.
I import this USD file into a new HIP file.
Some assets have relative paths @../../../myfile.png@
Some have absolute paths baked in @V:/_library/tree.png@. The assets that used to be relative now are absolute.
I can't figure out why. They're all on the same drive (deeply nested far from each other).