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Full Version: Trying to Karma-render the Pyro shelf preset 'GPU torch'
Root » Solaris and Karma » Trying to Karma-render the Pyro shelf preset 'GPU torch'
mackerBaehr
Hi

I am trying to render the Pyro shelf preset 'GPU torch' through Karma/XPU. The flames in the rendered image though are just plain white, while in the viewport everything looks disco.

As far as I have understood I needed to insert a 'pyrobakevolume' after the 'pyrosolver', which I did, and assign a pyro shader in the lopnetwork, which I also did.

Are there things I need to hook up further before seeing actual flame colors?

Tanto
I'm guessing you're rendering in XPU, so try using Karma Pyro Shader instead of Pyro Shader.
mackerBaehr
That makes a whole lot of sense.. Thanks!
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