Hi everyone,
I have an issue with CHOP Trigger and Count. Both always give out animation curves that can not fall back to 0 from one frame to the other even if the release length is set to 0. Therefore I have a lot of flickering in my audioreactive simulation.
In the past I solved thi by rounding the values to integer in SOPs but now I need the curve in the beginning of every trigger. I just want the value to fall back to 0 in the very next framme once it reaches the maximum. Does anyone have an idea how to solve this?
There is an image attached to visualize the problem in Motion FX View.
Thanks in advance!