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TL
Can anyone shed some light on how the animal fur effects were created in Houdini for Dr. Doolittle?

Thanks,
TL
thekenny
That show was slightly before my time, but here's what I can say.(NDA and all)

The fur was created via proprietary code (HDK) in Houdini and rendered with Renderman. It had/has all the basic barbering controls most systems use today. Since then it has gone through 3 or 4 evolution's and modifications to enhance and further the technology.

But the “basics” of the method are the same as you find in the odforce.net site. There is a hair tutorial there with some dynamic hacks. http://www.odforce.net/tips/ [odforce.net] (I don't think Jason will mind me posting it here).

Other than that you can always try to find cinefex #75.

-k
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