I'm writing function for Houdini polyReduce within Maya as part of an external application, and am running into this error:
MayapyProcess.mayapy: ERROR: line 1: Cannot find procedure “AEhoudiniAssetSetInputToSelection”
This call works fine within Maya's console, and python (rather than mel.eval()) calls to Houdini Engine work externally – is there something I need to do to get this working in an external script?
Thanks